Slithice, the Naga Siren has been released on the Dota 2 Test Build!
Stay tuned today and tomorrow for on-going bug fixes and the stable release for Dota 2. Below are some personal news, Naga Siren's soundset and skillset. Past that you will find the patch notes, hero prediction and more information from Valve. Thank you and enjoy this week's latest Dota 2 news.
News
Keep in mind I now take in replay/clip submissions. You can send in your rampages, funny clips, fail clips, pro or a random clip. You can send in your clips at:
http://www.doubleclickgaming.com/p/submit-clip.html
This sends an e-mail to rakasan@doubleclickgaming.com
This sends an e-mail to rakasan@doubleclickgaming.com
Here are two examples of clips submitted by you guys!
Beastmaster's Dance Moves
Windrunner's Vengeance
Naga Siren Soundset
Naga Siren Skillset
Ensnare | |||||||
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Interrupts the target and traps them in place preventing movement or blinking. | |||||||
Range: 650 Duration: 2/3/4/5 | |||||||
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Rip Tide | |||||||
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The Naga Siren and her images hit all nearby units with a damaging wave of water that lowers armor. | |||||||
Radius: 450 Damage: 130/160/190/220 Armor Reduction: 2/3/4/5 Duration: 8 | |||||||
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Song of the Siren | |||||||
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All enemies in range of the Siren are put into a magical stasis where they cannot act or be attacked. Can be turned off by using the ability again. | |||||||
Radius: 1250 Duration: 7 | |||||||
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Song of the Siren Cancel | |||||||
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Release enemy units from your song so they can be targeted again. | |||||||
Recommended Items | |
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Starting | |
Early-game | |
Core | |
Situational |
Patch Notes
Update Notes - July 18, 2012
Added Naga Siren!
Added new stats dropdown feature when spectating!
GAMEPLAY
- Enabled Naga Siren in Captain's Mode.
- Disruptor: Fixed Glimpse affecting Warlock Golem and Spirit Bear.
- Silencer: Fixed Curse of the Silent affecting Warlock Golem and Spirit Bear.
- Storm Spirit: Fixed Static Remnant blocking creep camps
- Templar Assassin: Fixed Refraction being dispellable.
- Undying: Fixed a case where early game zombies could sometimes get stuck with an earlier or invalid level of Deathlust into the late game.
- Beastmaster: Fixed the path that Wild Axes take. It should now work the way it was originally intended.
- Fixed Shadow Word refreshing its debuff version when stolen and cast as a buff.
- Fixed Dazzle's Weave refreshing its debuff version when stolen and cast as a buff.
- Fixed restealing an ability (stealing another ability in-between) not restting its cooldown.
- Fixed Diffusal Blade stopping Force Staff movement.
- Fixed Refraction and Pipe causing Blink Dagger to not get disabled.
UI
- Sellback times no longer expire when moving items to the courier.
- Fixed item stocks not restoring correctly when multiple items are sold back within the sellback time.
- Added a message when a player denies the Aegis.
- Added confirmation dialog before starting a practice lobby with a league set but one or more teams not set.
- Added client-side console variables allowing spectators to locally disable certain announcer lines. Especially useful for broadcasters. The cvars are:
- cl_dota_speech_spec_towerattack, cl_dota_speech_spec_towerfalls, cl_dota_speech_spec_barracksattack, cl_dota_speech_spec_barracksfalls, cl_dota_speech_spec_ancientattack, cl_dota_speech_spec_enemybasefalls, cl_dota_speech_spec_idles .
- Set any of them to '0' to prevent that line from playing. (Broadcasters will almost always want to set cl_dota_speech_spec_idles 0 ).
- Multiple players who have the same announcer equipped in the same game should now hear the same speech.
Update Notes - July 18, 2012
Added Naga Siren!
Added new stats dropdown feature when spectating!
GAMEPLAY
- Enabled Naga Siren in Captain's Mode.
- Disruptor: Fixed Glimpse affecting Warlock Golem and Spirit Bear.
- Silencer: Fixed Curse of the Silent affecting Warlock Golem and Spirit Bear.
- Storm Spirit: Fixed Static Remnant blocking creep camps
- Templar Assassin: Fixed Refraction being dispellable.
- Undying: Fixed a case where early game zombies could sometimes get stuck with an earlier or invalid level of Deathlust into the late game.
- Beastmaster: Fixed the path that Wild Axes take. It should now work the way it was originally intended.
- Fixed Shadow Word refreshing its debuff version when stolen and cast as a buff.
- Fixed Dazzle's Weave refreshing its debuff version when stolen and cast as a buff.
- Fixed restealing an ability (stealing another ability in-between) not restting its cooldown.
- Fixed Diffusal Blade stopping Force Staff movement.
- Fixed Refraction and Pipe causing Blink Dagger to not get disabled.
UI
- Sellback times no longer expire when moving items to the courier.
- Fixed item stocks not restoring correctly when multiple items are sold back within the sellback time.
- Added a message when a player denies the Aegis.
- Added confirmation dialog before starting a practice lobby with a league set but one or more teams not set.
- Added client-side console variables allowing spectators to locally disable certain announcer lines. Especially useful for broadcasters. The cvars are:
- cl_dota_speech_spec_towerattack, cl_dota_speech_spec_towerfalls, cl_dota_speech_spec_barracksattack, cl_dota_speech_spec_barracksfalls, cl_dota_speech_spec_ancientattack, cl_dota_speech_spec_enemybasefalls, cl_dota_speech_spec_idles .
- Set any of them to '0' to prevent that line from playing. (Broadcasters will almost always want to set cl_dota_speech_spec_idles 0 ).
- Multiple players who have the same announcer equipped in the same game should now hear the same speech.
Hero Prediction
Not really sure. We can expect anything at this point. Meepo, Keeper of the Light, Nyx Assassin, Techies, Magnataur etc.
More Information
Stay tuned tomorrow for Valve's blog post.
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