Wednesday, 27 June 2012

Dota 2 Test Build Update - Wisp and Luna released!


 


Io - The Guardian Wisp and Luna - The Moon Rider have been released on the Dota 2 Test Client!
Stay tuned for bug fixes and the following stable build for Dota 2. Below are Wisp and Luna's skill preview, soundset and skillset. Below that are the patch notes. Enjoy!
Wisp Hero Preview:


Wisp Soundset:

Wisp Skillset:
Tether
Q
T
Tether icon.png
Ability Affects
Target Unit Allied Heroes
Tether yourself to an allied hero granting both of you bonus movement. When you heal health or mana your target gains the same amount. Stuns any enemy unit that crosses the tether. Breaks when the distance is too great or you cancel the tether.
Range: 1800
Maximum Radius: 900
Tether Duration: 12
Stun Duration: 0.75/1.25/1.75/2.25
Bonus Movement Speed: 20%
Cooldown 12 Mana 40
Tether Break
Tether Break icon.png
Ability
No Target
Break the link to the unit you are tethered to.
Spirits
W
W
Spirits icon.png
Ability Damage
No Target Magical
Summon five spirits that dance in a circle damaging all that they hit around you. If the wisp hits an enemy hero they will explode damaging all in an area around them.
Radius of explosion: 300
Duration: 19
Damage to Heroes: 25/50/75/100
Damage to non-Heroes: 8/14/20/26
Cooldown 20/18/16/14 Mana 120/130/140/150

Spirits In
Spirits In icon.png
Ability
Toggle
Calls the spirits closer to you. Can be toggled on and off.
Spirits Out
Spirits Out icon.png
Ability
Toggle
Sends the spirits farther away from you. Can be toggled on and off.
Overcharge
E
V
Overcharge icon.png
Ability Affects
Toggle Self
You and any unit that you have tethered gain increased attack speed and damage resistance at the cost of draining 2.5% of your health and mana per second.
Bonus Attack Speed: 40/50/60/70
Damage Reduction: 5%/10%/15%/20%
Relocate
R
R
Relocate icon.png
Ability
Channeled
CHANNELED - Teleport yourself and any tethered ally to any location on the map. After the spell expires you and any tethered ally will return to where you teleported from.
Range: Global
Delay before teleport: 2.5/2.25/2
Duration: 12
Cooldown 90/75/60 Mana 100


Source: http://www.dota2wiki.com/wiki/Wisp


Luna Hero Preview:

Luna Soundset:

Luna Skillset:
Lucent Beam
Q
C
Lucent Beam icon.png
Ability Affects Damage
Target Unit Enemies Magical
Luna channels a concentrated beam of lunar energy at an enemy, stunning and dealing damage.
Range: 800
Stun duration: 0.6
Damage: 75/150/225/300
Cooldown 6 Mana 90/100/110/120
Moon Glaive
W
G
Moon Glaive icon.png
Ability Affects
Passive Enemy units and structures
Allows Luna's glaive to bounce to enemy units near the attacked unit. Each bounce deals less damage.
Bounces: 1/2/3/4
Radius: 500
Damage reduction per bounce: 30%
Lunar Blessing
E
L
Lunar Blessing icon.png
Ability Affects
Passive Allied Heroes
Grants bonus damage to nearby allies, while blessing Luna with extra night vision.
Bonus damage: 14/20/26/32
Radius: 900
Night vision: 1800
Eclipse
R
E
Eclipse icon.png
Ability Affects Damage
No Target Enemies Magical
Calls an eclipse that follows Luna, striking units with her current level of Lucent Beam. A single target can only be hit a maximum times. Unlike individual Lucent Beams, Eclipse does not stun. Eclipse turns day into night for 10 seconds.
Radius: 675
Lucent Beams summoned: 4/7/10 (4/8/12*)
Duration: 1.8/3.6/5.4 (1.8/4.2/6.6*)
Strike interval: 0.6
Maximum hits per target: 4 (6*)
Cooldown 160/150/140 Mana 150/200/250
Can be Improved by Aghanim's Scepter (* shows the improved values). Increases beams, max hits per unit, and duration.
Recommended Items




Source: http://www.dota2wiki.com/wiki/Luna 


 Patch Notes

    HIGHLIGHTS:
    - Added Luna
    - Added Guardian Wisp
    - Dota 2 now uses the CELT codec for increased voice communication quality.
    - Added a testing tool to the Workshop tab that allows contributors to see their models on a hero before submitting.


    GAMEPLAY
    - Bloodseeker: Fixed a bug where he could get healed by friendly heroes dying in the area around him that he didn't deny.
    - Pudge: Fixed a bug that was sometimes causing Pudge's Dismember to do an extra tick of damage
    - Pudge: Fixed a bug that allowed Pudge to deal damage without hurting himself by quickly toggling Rot.
    - Rubick: Fixed a rare case where Rubick could get permanently stuck with Telekinesis Land.
    - Rubick: Fixed a bug where Rubick would gain permanent Spectral Dagger buffs until he died.
    - Rubick: Fixed a bug with Poison Release that would cause you to steal the wrong ability from Shadow Demon.
    - Rubick: Stealing Spirit Bear is temporarily disabled.
    - Fixed being able to use a different player's items in your combine, if that item was in your stash at the time

    VISUALS
    - More Rubick spell animations
    - Various Rubick visual effect improvements and fixes
    - Haste animation added for Bloodseeker
    - Adjusted Ogre Magi's sidearm attack animation
    - Logos removed from waterfall and mid river areas to safeguard gameplay
    - Tweaked dire banner position left of fountain shop
    - Roshan timer appear only after 10 seconds have passed from death
    - Reduced Gyro's model scale a little
    - Removed ambient effects on Razor and Morphling when hexed

    UI
    - Fixed some cases where icons could get stuck on the screen
    - Fixed new heroes not showing up in the hero picker if you had custom view set (They'll now appear in the top left of the grid view, for you to then place as you like)
    - Tournament Panel: Fixed game list not refreshing unless you opened a different tournament and then back.
    - Tournament Panel: Increased the size of the live games and recent games.
    - Tournament Panel: Fixed details button not working properly for the last few games.
    - Fixed Spectator label cutting off number of spectators.
    - Fixed Live games not displaying correctly after opening a Tournament.
    - Fixed a recent bug with the shop not closing when a unit is selected
    - Fixed some bugs with losing commentator perspecting when pausing and unpausing
    - Added backpack preview to couriers
    - Back button in the loadout takes you back to the backpack if you arrived via a backpack right click
    - Fixed some slots on the backpack not being right-clickable if they were not on page 1
    - Fixed the first equip from the backpack sometimes not working properly
    - Added inspect button near the hero panel for heroes that have custom items
    - Updated the replay skill filter to have more usefull categories.
    - Fixed dragging an item onto itself not turning its icon back on.
    - Cheat commands are now echoed to chat
    - Added a testing tool to the Workshop tab that allows contributors to see their models on a hero before submitting.


    AUDIO:
    - Dota 2 now uses the CELT codec for increased voice communication quality.

Source: http://dev.dota2.com/showthread.php?t=43087                                                     

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